local L0_1, L1_1, L2_1, L3_1, L4_1, L5_1, L6_1
L0_1 = {}
L0_1.MainID = 72136
L0_1.ActorAlias = "72136"
L1_1 = {}
L1_1.q7213604 = 7213604
L1_1.q7213605 = 7213605
L1_1.q7213601 = 7213601
L1_1.q7213602 = 7213602
L1_1.q7213603 = 7213603
L0_1.SubIDs = L1_1
L1_1 = {}
L2_1 = {}
L2_1.id = 20275
L2_1.alias = "Npc20275"
L2_1.script = "Actor/Npc/NpcFSMBehaviour"
L3_1 = sceneData
L4_1 = L3_1
L3_1 = L3_1.GetDummyPoint
L5_1 = 3
L6_1 = "Q3_72136_1"
L3_1 = L3_1(L4_1, L5_1, L6_1)
L2_1.point = L3_1
L1_1.Npc20275Data = L2_1
L2_1 = {}
L2_1.id = 20276
L2_1.alias = "Npc20276"
L2_1.script = "Actor/Npc/NpcFSMBehaviour"
L3_1 = sceneData
L4_1 = L3_1
L3_1 = L3_1.GetDummyPoint
L5_1 = 3
L6_1 = "Q3_72136_2"
L3_1 = L3_1(L4_1, L5_1, L6_1)
L2_1.point = L3_1
L1_1.Npc20276Data = L2_1
L2_1 = {}
L2_1.id = 20277
L2_1.alias = "Npc20277"
L2_1.script = "Actor/Npc/NpcFSMBehaviour"
L3_1 = sceneData
L4_1 = L3_1
L3_1 = L3_1.GetDummyPoint
L5_1 = 3
L6_1 = "Q3_72136_3"
L3_1 = L3_1(L4_1, L5_1, L6_1)
L2_1.point = L3_1
L1_1.Npc20277Data = L2_1
L0_1.Npcs = L1_1
return L0_1
